Tuesday, 23 February 2016

BSA225 Material Shading Maya

The Hypershade window helps edit the models colour and texture, today we tried multiple different textures on our three models with the candle being copper and the wine glass a transparent texture, these can be found in the presets of the Material attributes








Mirror view 


A problem I have had continuously is the use of the render view not working properly, I need to remind myself to change the render view from Maya software to mental ray, otherwise the object will not be visible in the render




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